Caelum::SceneNodePrivatePtrTraits Struct Reference
PrivatePtr traits for a scene node.
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#include <PrivatePtr.h>
List of all members.
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Static Public Member Functions |
static void | destroy (InnerPointerType &inner) |
| Destroy the inner value (and set null).
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Detailed Description
PrivatePtr traits for a scene node.
Scene nodes are created and destroyed through the scene manager.
- See also:
- PrivatePrivateSceneNodePtr
Definition at line 187 of file PrivatePtr.h.
The documentation for this struct was generated from the following file: