| Caelum::AccesorPropertyDescriptor< TargetT, ParamT, InParamT, OutParamT > | ValuePropertyDescriptor implementation based on function pointers to get/set methods | 
| Caelum::Astronomy | Static class with astronomy routines | 
| Caelum::BaseSkyLight | Base class for sky lights (sun and moon) | 
| Caelum::BrightStarCatalogueEntry | POD for bright star catalogue entries | 
| Caelum::CaelumDefaultTypeDescriptorData | Standard type descriptors for caelum components | 
| Caelum::CaelumPlugin | Implement an Ogre::Plugin for Caelum | 
| Caelum::CaelumSystem | This is the "root class" of caelum | 
| Caelum::CameraBoundElement | A camera-bound element | 
| Caelum::CloudSystem | A cloud system is implemented by a number of cloud layers | 
| Caelum::DefaultPrivatePtrTraits< PointedT > | Default traits for Caelum::PrivatePtr | 
| Caelum::DefaultTypeDescriptor | Default implementation of a TypeDescriptor | 
| Caelum::DepthComposer | Compositor-based precipitation controller | 
| Caelum::DepthComposerInstance | Per-viewport instance of | 
| Caelum::DepthRenderer | Render the depth buffer to a texture | 
| Caelum::FastGpuParamRef | An optimized reference to a gpu shared parameter | 
| Caelum::FlatCloudLayer | A flat cloud layer; drawn as a simple plane | 
| Caelum::GroundFog | Exponential ground fog system implementation | 
| Caelum::ImageStarfield | Image-based starfield class | 
| Caelum::InternalUtilities | Private caelum utilities | 
| Caelum::Moon | Class representing the moon | 
| Caelum::MovableObjectPrivatePtrTraits< MovableT > | PrivatePtr traits for a movable object | 
| Caelum::PointStarfield | Point starfield class | 
| Caelum::PrecipitationController | Compositor-based precipitation controller | 
| Caelum::PrecipitationInstance | Per-viewport instance of precipitation | 
| Caelum::PrecipitationPresetParams | Preset parameters for a certain type of precipitation | 
| Caelum::PrivatePtr< PointedT, TraitsT > | Template for smart pointers with strict unique ownership | 
| Caelum::PrivateResourcePtrTraits< PointedT, InnerT, ManagerT > | PrivatePtr traits for uniquely-owned resources | 
| Caelum::SceneNodePrivatePtrTraits | PrivatePtr traits for a scene node | 
| Caelum::ScopedHighPrecissionFloatSwitch | Dummy class to increase floting point precission in a block This class will raise precission in the ctor and restore it in the destructor | 
| Caelum::SkyDome | A sky dome element | 
| Caelum::SphereSun | Class representing the sun as sphere with emissive color on it | 
| Caelum::SpriteSun | Class representing the sun as billboard with texture on it | 
| Caelum::PointStarfield::Star | Struct representing one star inside PointStarfield | 
| Caelum::TypeDescriptor | Abstract interface for a type descriptor | 
| Caelum::TypedValuePropertyDescriptor< ValueT > | Variant of ValuePropertyDescriptor which allows faster typed get/set methods | 
| Caelum::UniversalClock | The system's time model | 
| Caelum::UnsupportedException | Exception class for unsupported features | 
| Caelum::ValuePropertyDescriptor | Basic property descriptor interface | 
 1.5.9