addLayer(FlatCloudLayer *layer) | Caelum::CloudSystem | |
clearLayers() | Caelum::CloudSystem | |
CloudSystem(Ogre::SceneManager *sceneMgr, Ogre::SceneNode *cloudRoot) (defined in Caelum::CloudSystem) | Caelum::CloudSystem | |
createLayer() | Caelum::CloudSystem | |
createLayerAtHeight(Ogre::Real height) | Caelum::CloudSystem | |
forceLayerQueryFlags(uint flags) | Caelum::CloudSystem | [virtual] |
forceLayerVisibilityFlags(uint flags) | Caelum::CloudSystem | [virtual] |
getLayer(int index) | Caelum::CloudSystem | [inline] |
getLayerCount() | Caelum::CloudSystem | [inline] |
getLayerVector() | Caelum::CloudSystem | [inline] |
LayerVector typedef (defined in Caelum::CloudSystem) | Caelum::CloudSystem | |
update(Ogre::Real timePassed, const Ogre::Vector3 &sunDirection, const Ogre::ColourValue &sunLightColour, const Ogre::ColourValue &fogColour, const Ogre::ColourValue &sunSphereColour) | Caelum::CloudSystem | |
~CloudSystem() (defined in Caelum::CloudSystem) | Caelum::CloudSystem |