getFogColour(float time, const Ogre::Vector3 &sunDir) | caelum::SkyColourModel | |
getFogDensity(float time, const Ogre::Vector3 &sunDir) | caelum::SkyColourModel | |
getMoonBodyColour(const Ogre::Vector3 &moonDir) | caelum::SkyColourModel | |
getMoonLightColour(const Ogre::Vector3 &moonDir) | caelum::SkyColourModel | |
getSunLightColour(float time, const Ogre::Vector3 &sunDir) | caelum::SkyColourModel | |
getSunSphereColour(float time, const Ogre::Vector3 &sunDir) | caelum::SkyColourModel | |
setSkyGradientsImage(const Ogre::String &filename) | caelum::SkyColourModel | |
setSunColoursImage(const Ogre::String &filename) | caelum::SkyColourModel | |
SkyColourModel(const Ogre::String &skyGradients="EarthClearSky2.png", const Ogre::String &sunColours="SunGradient.png") | caelum::SkyColourModel | |
~SkyColourModel() | caelum::SkyColourModel | [virtual] |